Skip to lessons
Reach Crest Learning

Year 7 · Your subject space

Computing

Explore digital tools, programming and safe technology use.

Start here

How to learn in Year 7 Computing

Watch this short guide, then choose a lesson below.

Learn through explanations, worked examples and practice.

Your earlier submitted work and progress are retained in your learning history. These replacement lessons have their own progress.

Systems

  1. Physical components need instructions
  2. Working memory and saved files differ
  3. Instructions are processed in a sequence

Digital representation

  1. Two symbols can represent many values
  2. A carry still has place value
  3. Formats give bits their meaning

Algorithms

  1. Keep the details that affect the task
  2. A search needs a stopping rule

Text programming

  1. Text and numbers behave differently
  2. Assignment changes stored state
  3. Input needs validation before arithmetic
  4. A condition chooses the branch

Networks

  1. A service is not the whole network

Digital projects

  1. A clear chart can still show bad data
  2. Success criteria should be testable

Responsible use

  1. Pause before sharing or signing in

Check your learning

  1. Year 7 Computing — course check